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| # ================================ | |
| # Point Cloud Augmentation Functions (Single + Batched) | |
| # ================================ | |
| import torch | |
| import math | |
| # ------------------------------- | |
| # Center the point cloud | |
| # ------------------------------- | |
| def center_point_cloud(points: torch.Tensor): | |
| """ | |
| Center a point cloud by subtracting its centroid. | |
| Args: | |
| points: | |
| (N, 3) or (B, N, 3) tensor | |
| Returns: | |
| centered_points: | |
| same shape as input | |
| center: | |
| (1, 3) if input was (N, 3) | |
| (B, 1, 3) if input was (B, N, 3) | |
| """ | |
| assert points.dim() in (2, 3) and points.size(-1) == 3, \ | |
| "Expected shape (N,3) or (B,N,3)" | |
| if points.dim() == 2: | |
| # (N,3) | |
| center = points.mean(dim=0, keepdim=True) # (1,3) | |
| centered = points - center # (N,3) | |
| else: | |
| # (B,N,3) | |
| center = points.mean(dim=1, keepdim=True) # (B,1,3) | |
| centered = points - center # (B,N,3) | |
| return centered, center | |
| # ------------------------------- | |
| # Random rotation helpers | |
| # ------------------------------- | |
| def random_rotation_matrix( | |
| batch_size: int | None = None, | |
| device=None, | |
| dtype=torch.float32, | |
| ): | |
| """ | |
| Generate random 3D rotation matrix/matrices. | |
| If batch_size is None: | |
| returns (3, 3) rotation matrix. | |
| Else: | |
| returns (B, 3, 3) rotation matrices. | |
| Uniform sampling over SO(3) using independent yaw-pitch-roll. | |
| (Not perfectly uniform on SO(3) but good enough for augmentation.) | |
| """ | |
| if device is None: | |
| device = torch.device("cpu") | |
| if batch_size is None: | |
| angles = torch.rand(3, device=device, dtype=dtype) * 2 * math.pi # (3,) | |
| cx, cy, cz = torch.cos(angles) | |
| sx, sy, sz = torch.sin(angles) | |
| rot_x = torch.tensor([ | |
| [1, 0, 0], | |
| [0, cx, -sx], | |
| [0, sx, cx], | |
| ], device=device, dtype=dtype) | |
| rot_y = torch.tensor([ | |
| [ cy, 0, sy], | |
| [ 0, 1, 0], | |
| [-sy, 0, cy], | |
| ], device=device, dtype=dtype) | |
| rot_z = torch.tensor([ | |
| [cz, -sz, 0], | |
| [sz, cz, 0], | |
| [ 0, 0, 1], | |
| ], device=device, dtype=dtype) | |
| R = rot_z @ rot_y @ rot_x # (3,3) | |
| return R | |
| else: | |
| # batch of rotations | |
| angles = torch.rand(batch_size, 3, device=device, dtype=dtype) * 2 * math.pi # (B,3) | |
| cx, cy, cz = torch.cos(angles[:, 0]), torch.cos(angles[:, 1]), torch.cos(angles[:, 2]) | |
| sx, sy, sz = torch.sin(angles[:, 0]), torch.sin(angles[:, 1]), torch.sin(angles[:, 2]) | |
| # build batched rotation matrices | |
| R = torch.zeros(batch_size, 3, 3, device=device, dtype=dtype) | |
| # RotX | |
| R_x = torch.zeros_like(R) | |
| R_x[:, 0, 0] = 1 | |
| R_x[:, 1, 1] = cx | |
| R_x[:, 1, 2] = -sx | |
| R_x[:, 2, 1] = sx | |
| R_x[:, 2, 2] = cx | |
| # RotY | |
| R_y = torch.zeros_like(R) | |
| R_y[:, 0, 0] = cy | |
| R_y[:, 0, 2] = sy | |
| R_y[:, 1, 1] = 1 | |
| R_y[:, 2, 0] = -sy | |
| R_y[:, 2, 2] = cy | |
| # RotZ | |
| R_z = torch.zeros_like(R) | |
| R_z[:, 0, 0] = cz | |
| R_z[:, 0, 1] = -sz | |
| R_z[:, 1, 0] = sz | |
| R_z[:, 1, 1] = cz | |
| R_z[:, 2, 2] = 1 | |
| # Z * Y * X, batched | |
| # (B,3,3) @ (B,3,3) -> (B,3,3) | |
| R = torch.bmm(R_z, torch.bmm(R_y, R_x)) | |
| return R | |
| # ------------------------------- | |
| # Full 3D rotation | |
| # ------------------------------- | |
| def rotate_point_cloud(points: torch.Tensor, R: torch.Tensor = None): | |
| """ | |
| Rotate a point cloud with optional rotation matrix. | |
| Args: | |
| points: | |
| (N,3) or (B,N,3) | |
| R: | |
| If points is (N,3): | |
| None or (3,3) | |
| If points is (B,N,3): | |
| None, (3,3) shared, or (B,3,3) per-cloud. | |
| Returns: | |
| rotated_points: same shape as points | |
| R: (3,3) or (B,3,3) rotation used | |
| """ | |
| assert points.dim() in (2, 3) and points.size(-1) == 3, \ | |
| "Expected shape (N,3) or (B,N,3)" | |
| device, dtype = points.device, points.dtype | |
| if points.dim() == 2: | |
| # (N,3) | |
| if R is None: | |
| R = random_rotation_matrix(device=device, dtype=dtype) # (3,3) | |
| assert R.shape == (3, 3), "R must be (3,3) for single cloud" | |
| rotated = points @ R.T # (N,3) | |
| return rotated, R | |
| else: | |
| # (B,N,3) | |
| B, N, _ = points.shape | |
| if R is None: | |
| R = random_rotation_matrix(batch_size=B, device=device, dtype=dtype) # (B,3,3) | |
| elif R.dim() == 2: | |
| # broadcast shared rotation to all clouds | |
| assert R.shape == (3, 3), "R must be (3,3) or (B,3,3)" | |
| R = R.unsqueeze(0).expand(B, -1, -1) # (B,3,3) | |
| else: | |
| assert R.shape == (B, 3, 3), "R must be (3,3) or (B,3,3)" | |
| # rotated[b, n, :] = points[b, n, :] @ R[b].T | |
| rotated = torch.einsum("bnc,bfc->bnf", points, R.transpose(1, 2)) # (B,N,3) | |
| return rotated, R | |
| # ------------------------------- | |
| # Rotation around z-axis only | |
| # ------------------------------- | |
| def rotate_point_cloud_z(points: torch.Tensor, angle=None): | |
| """ | |
| Rotate point cloud around z-axis only. | |
| Args: | |
| points: | |
| (N,3) or (B,N,3) | |
| angle: | |
| If points is (N,3): float or None (radians). | |
| - None: sample random in [0, 2π). | |
| If points is (B,N,3): tensor of shape (B,) or None. | |
| - None: random angle per cloud in [0, 2π). | |
| Returns: | |
| rotated_points: same shape as points | |
| Rz: | |
| (3,3) for single cloud | |
| (B,3,3) for batched | |
| """ | |
| assert points.dim() in (2, 3) and points.size(-1) == 3, \ | |
| "Expected shape (N,3) or (B,N,3)" | |
| device, dtype = points.device, points.dtype | |
| if points.dim() == 2: | |
| # single cloud (N,3) | |
| if angle is None: | |
| angle = torch.rand(1, device=device, dtype=dtype).item() * 2 * math.pi | |
| c, s = math.cos(angle), math.sin(angle) | |
| Rz = torch.tensor([ | |
| [c, -s, 0], | |
| [s, c, 0], | |
| [0, 0, 1], | |
| ], device=device, dtype=dtype) | |
| rotated = points @ Rz.T # (N,3) | |
| return rotated, Rz | |
| else: | |
| # batched (B,N,3) | |
| B, N, _ = points.shape | |
| if angle is None: | |
| angle = torch.rand(B, device=device, dtype=dtype) * 2 * math.pi # (B,) | |
| elif not torch.is_tensor(angle): | |
| # scalar -> shared angle | |
| angle = torch.full((B,), float(angle), device=device, dtype=dtype) | |
| c = torch.cos(angle) # (B,) | |
| s = torch.sin(angle) # (B,) | |
| Rz = torch.zeros(B, 3, 3, device=device, dtype=dtype) | |
| Rz[:, 0, 0] = c | |
| Rz[:, 0, 1] = -s | |
| Rz[:, 1, 0] = s | |
| Rz[:, 1, 1] = c | |
| Rz[:, 2, 2] = 1 | |
| rotated = torch.einsum("bnc,bfc->bnf", points, Rz.transpose(1, 2)) # (B,N,3) | |
| return rotated, Rz | |
| # ------------------------------- | |
| # Translation | |
| # ------------------------------- | |
| def translate_point_cloud(points: torch.Tensor, | |
| t: torch.Tensor = None, | |
| scale: float = 0.05): | |
| """ | |
| Translate a point cloud. | |
| Args: | |
| points: | |
| (N,3) or (B,N,3) | |
| t: | |
| Translation vector. | |
| For (N,3): None, (3,), or (1,3). | |
| For (B,N,3): None, (3,), (1,3), or (B,3). | |
| scale: | |
| Magnitude for random translation when t is None. | |
| Returns: | |
| translated_points: same shape as points | |
| t_out: | |
| (1,3) for single cloud | |
| (B,1,3) for batched clouds | |
| """ | |
| assert points.dim() in (2, 3) and points.size(-1) == 3, \ | |
| "Expected shape (N,3) or (B,N,3)" | |
| device, dtype = points.device, points.dtype | |
| if points.dim() == 2: | |
| # (N,3) | |
| if t is None: | |
| t = (torch.rand(1, 3, device=device, dtype=dtype) * 2 - 1) * scale # (1,3) | |
| t = t.view(1, 3) | |
| translated = points + t # (N,3) | |
| return translated, t | |
| else: | |
| # (B,N,3) | |
| B, N, _ = points.shape | |
| if t is None: | |
| t = (torch.rand(B, 3, device=device, dtype=dtype) * 2 - 1) * scale # (B,3) | |
| else: | |
| if t.dim() == 1: | |
| assert t.shape[0] == 3, "t must be (3,), (1,3), or (B,3)" | |
| t = t.view(1, 3).expand(B, -1) # (B,3) | |
| elif t.dim() == 2: | |
| if t.shape[0] == 1: | |
| # (1,3) -> broadcast | |
| t = t.expand(B, -1) # (B,3) | |
| else: | |
| assert t.shape == (B, 3), "t must be (3,), (1,3), or (B,3)" | |
| else: | |
| raise ValueError("t must have shape (3,), (1,3), or (B,3)") | |
| t_out = t.view(B, 1, 3) # (B,1,3) | |
| translated = points + t_out # (B,N,3) | |
| return translated, t_out | |
| # ------------------------------- | |
| # Scaling | |
| # ------------------------------- | |
| def scale_point_cloud(points: torch.Tensor, | |
| s: torch.Tensor = None, | |
| min_s: float = 0.9, | |
| max_s: float = 1.1): | |
| """ | |
| Uniformly scale a point cloud. | |
| Args: | |
| points: | |
| (N,3) or (B,N,3) | |
| s: | |
| If points is (N,3): | |
| None or scalar tensor (or shape (1,)) | |
| If points is (B,N,3): | |
| None, scalar, or (B,) for per-cloud scaling. | |
| min_s, max_s: | |
| Range for random scaling when s is None. | |
| Returns: | |
| scaled_points: same shape as points | |
| s_vec: | |
| (1,3) if single cloud | |
| (B,1,3) if batched | |
| """ | |
| assert points.dim() in (2, 3) and points.size(-1) == 3, \ | |
| "Expected shape (N,3) or (B,N,3)" | |
| device, dtype = points.device, points.dtype | |
| if points.dim() == 2: | |
| # (N,3) | |
| if s is None: | |
| s = torch.empty(1, device=device, dtype=dtype).uniform_(min_s, max_s) # (1,) | |
| if torch.is_tensor(s): | |
| s = s.view(1, 1) # scalar | |
| else: | |
| s = torch.tensor([[float(s)]], device=device, dtype=dtype) | |
| s_vec = s.repeat(1, 3) # (1,3) | |
| scaled = points * s # (N,3) | |
| return scaled, s_vec | |
| else: | |
| # (B,N,3) | |
| B, N, _ = points.shape | |
| if s is None: | |
| s = torch.empty(B, device=device, dtype=dtype).uniform_(min_s, max_s) # (B,) | |
| elif not torch.is_tensor(s): | |
| s = torch.full((B,), float(s), device=device, dtype=dtype) | |
| assert s.shape == (B,), "For batched input, s must be scalar or shape (B,)" | |
| s = s.view(B, 1, 1) # (B,1,1) | |
| s_vec = s.repeat(1, 1, 3) # (B,1,3) | |
| scaled = points * s # (B,N,3) | |
| return scaled, s_vec | |
| # ------------------------------- | |
| # Example: Full augmentation pipeline | |
| # ------------------------------- | |
| def augment_point_cloud(points: torch.Tensor): | |
| """ | |
| Example augmentation pipeline: | |
| center -> random rotate -> random scale -> random translate | |
| Works for: | |
| (N,3) or (B,N,3) | |
| Returns: | |
| aug_points: same shape as input | |
| info: dict with keys center, R, s, t | |
| center: (1,3) or (B,1,3) | |
| R: (3,3) or (B,3,3) | |
| s: (1,3) or (B,1,3) | |
| t: (1,3) or (B,1,3) | |
| """ | |
| pts, center = center_point_cloud(points) | |
| pts, R = rotate_point_cloud(pts) | |
| pts, s = scale_point_cloud(pts, min_s=0.8, max_s=1.2) | |
| pts, t = translate_point_cloud(pts, scale=0.1) | |
| info = dict(center=center, R=R, s=s, t=t) | |
| return pts, info | |